//#########################################################################
//                              WackiEngie
//           Copyright (c) 2014 Marc Wacker. All rights reserved.
//#########################################################################

#pragma once

#include "WeUtilPrerequisites.h"

namespace WackiEngine
{

	static const float WE_PI = 3.14159265358979f;
	static const float WE_REAL_MAX = FLT_MAX;    // max. real value
	static const float WE_REAL_MIN = FLT_MIN;    // min. real value
	static const float WE_RAD2DEG = 180.0f / WE_PI;
	static const float WE_DEG2RAD = WE_PI / 180.0f;
	static const float WE_2PI = 2.0f * WE_PI;
	static const float WE_HALFPI = WE_PI * 0.5f;


	// TODO: implement general math utility functions here

}